Theres no room for any mistakes. Early in the morning, Arthas and Jaina approach the village of Hearthglen. This Dire Frost Wolf has a Periapt of Vitality. This doesn't go unnoticed by the Undead, which change their attack pattern in response; see the table for details. This page was last edited on 27 February 2020, at 06:11. You may want to keep an Owl in play in the Orc base. ; A Potion of Mana can be found on the Nerubian Seer. You can't take it with you, but grab it, because it will actually be useful in the final fight. To the south of your base, there is a small peasant farm. Take out the first Guardian and his escort. You should win this battle eventually, but eventually means that you lose, because you have to eliminate the Orc base in just a few minutes. Then get back to town. 2 Ghouls, 3 Crypt Fiends, 3 Necromancers, 3 Gargoyles and 3 Abominations. They carry a, A Goblin Merchant to the north of your base sells. Keep your core party handy. In the second Night Elf mission in the campaign mode (Chapter 2: Daughters of the Moon) you can find a Hydralisk at the top of the map, slightly to the left of the top right fountain of life. This page was last edited on 4 May 2018, at 00:12. When you find the Fountain of Health, SE of the Orc base, which is guarded by just a few troops, send your entire army, which should be a full control group, to seize the Fountain. The hard mode times are for reference only. Your northernmost Protectors should be just outside the range of the nearest Orc Tower. Internally he is given an Ankh of Reincarnation by the game every 1.5 seconds when alive, then you have to kill him 6 times in a row in less than 1.5 seconds to deplete all Ankhs before he eventually dies. You start the chapter in low upkeep, and this guide recommends keeping your upkeep low. Any race except the Undead can do a Tower Attack. 5 Grain Caravans, 6 Ghouls (4 on easy) and 2 Necromancers are created. LeafItToMe (#) Instantly obtain set number of lumber. When the Optional Quest comes, you should be able to send Arthas out alone to take care of it. You can have a look at the wares sold by the local Merchant. IocanePowder. This page was last edited on 24 February 2018, at 09:28. But you will get back much quicker, because in the mean time the town has had to defend itself without Arthas, through two or more waves. At some point, there aren't any more useful upgrades, so recruit a full army. Consider using Arthas as a forward scout; with Divine Shield active he can safely anticipate where the next attack will take place, and also destroy Meat Wagons before they reach your Towers. After you defeat Zo'phex, the first boss, you will need to go downstairs and speak to the Questionable Trader who is standing in the corner. They have, To the bottom-right of the town is a destructible building which reveals a crate which reveals a sheep which reveals a, There is a farm with three villagers at the bottom of the map very near the western entrance who will turn into Zombies when approached. This may seem like a good thing to do, and experts recommend it, but it is a big mistake in this situation. 11:00 Quest Failed . Unless some units have died, more can't be recruited without entering high upkeep, so use resources on researching upgrades. Just stand around and wait for your Protectors to be finished. This page contains a list of cheats, codes for god mode and infinite gold, Easter eggs, and other secrets for Warcraft III: Reign of Chaos and Warcraft 3: Reforged for PC. 1 Meat Wagon, 8 Gargoyles, 2 Abominations, 3 Frost Wyrms and, 2 Ghouls, 1 Meat Wagon, 2 Abominations and, 6 Ghouls, 4 Crypt Fiends, 3 Necromancers, 3 Meat Wagons, 4 Abominations and. Wait for at least the first town to fall, in the upper left corner of the map. The goal, however, is to simply make sure at least one building is still standing at the end of the countdown. 4 Ghouls, 4 Necromancers, 2 Abominations and the Level 6. You can get some Healing Wards in a box near the Orc mine. 6 Ghouls, 4 Necromancers, 2 Meat Wagon and 2 Abominations. Start by assuming that you will actually have enough time to complete the mission without any extraordinary measures. The disadvantage of doing this is that you may need those population slots for better units. 2 Crypt Fiends, 4 Meat Wagons and 3 Abominations. The mission will end immediately after that, depending on exactly where Tyrande is standing, and you want to enter the next scenario fully loaded, so you need to take some care. Hard 22:30 5 Grain Caravans, 6 Ghouls (4 on easy) and 2 Necromancers are created. You will not be doing any exploring or scouting in this scenario. To enter a cheat code, simply hit the enter key to bring up the chat window, type in the code phrase (no spaces, capitalization does not matter) and hit enter again. 4 Ghouls, 1 Meat Wagon and 1 Abomination. The Goblin Merchant sells several items that are fairly useful in this situation, due especially to the time pressure, but the time pressure means that you may not have time to go there. Prepare to take out the third, final Guardian. 2 Ghouls (0 on easy), 2 Crypt Fiends and 3 Meat Wagons. From Barney-bashing to frat parties to homicidal video games, something in American society broke into a million pieces, and it's never been put together again or is this just who we were all along? In order to succeed, the player needs to take care of both groups simultaneously. Aim to have 16 Wisps in action: 5 in each mine, 4 collecting wood, and two standing around near the front for repairs or other uses. Each time you kill him, 3 or 4 Ankhs of Reincarnation spawn around the effecting Ankh. Youre doing it right if by the end of the mission you have accumulated no spare resources. He casts Level 2 Carrion Swarm, Level 3 on hard, and Level 3 Sleep. Taunt the Guardian. while doing this keep spawning footman the whole time, and riflemen at the towers with a rally point to defend, Arthas will be ambushed by MalGanis at the top of the road, move counterclockwise and use a single footman to run away while distracting Malganis, keep moving around while killing buildings, bring Arthas back to base to grab more troops, bring some of the defenders back with you into Stratholme, play cat and mouse with map Hanks while killing buildings, use single footman as distractions for Malganis. Intercepting the caravan during its travel will push the schedule back. Start with Ballistas, then add Archers and Huntresses. Shift your attention over to Arthas' group when upgrades are being researched and the base is not currently under attack. Replace your casualties immediately. That's not advised either, since the Undead forces will attack that isolated base. Ballistas once again will prove very useful. If you have the level 3 Divine Shield (which the walkthrough has advised you to do), you should be able to take out three Grain Caravans before running away and lowering the Shield. This GameSpot Complete game guide for Warcraft III: The Frozen Throne provides complete walk-throughs for the story campaign and offers multiplayer strategies for all four races with hero. yeah, so sue me :P) Basically, it's all about . Take all of your assault force north. While only Arthas and Muradin must be kept alive, do try to keep the rest of your group alive as well. Send Arthas and the Captain along with Priests, Sorceresses, Steam Tanks, Knights and Gryphon Riders and attack the Purple base. All Ghouls, Necromancers, Meat Wagons and Abominations and two. They reappear in your base once Frostmourne has been obtained. Typically the campaigns are quite heavily scripted. Sentinels Campaign - Terror of the Tides Chapter One - Rise of the Naga Chapter Two - The Broken Isles Chapter Three - The Tomb of Sargeras Chapter Four - Wrath of the Betrayer Chapter Five -. We advise not watching this video until you've gotten at least as far as the end of the main quest Forging Destiny. Expend one per Guardian. You will need a Ballista. 5 Ghouls, 2 Necromancers, 2 Meat Wagons, 2 Abominations and a Level 6. Keep grinding away at the Orc base. Make sure you heal him as your first priority. The nearby crate contains a, If you have the time, travel westwards to right below the purple Undead base where there is a small group of Murlocs guarding a cage. After defeating the main Orc army, start pushing into their base right away. ; An Ice Troll Berserker drops a Potion of Greater Healing. Defeat them for a, In the far north-west corner of the map, there is a Fountain of Health. Ignore them. As soon as your Protectors are all finished, start taunting the Orcs. Next a Frost Wolf will briefly attack your group before running away. As the front line moves forward and resistance collapses, move your Protectors forward. You have to pour the maximum number of troops possible into the enemy positions. There's a Gold Mine to the north of your base you could expand into. learn advanced lumber harvesting from lumber mill. There is a Jade Ring in a box in the NE. Train four Peasants for lumber and focus on upgrading your existing units. There is at least a minute between attacks, usually closer to two minutes, which should give you time to cast some healing spells and make sure the Peasant is repairing the Towers before doing it again. Not even one. Replace your repair Wisp. Replace any units killed during the attack on the Purple base, and attack the final Green base in the northeast corner of the map. In anticipation, try to get as many extra hands on deck as your resources allow. WarCraft 3 HARD MODE GUIDE - The Broken Isles, Sentinel Level 2 604 views Nov 1, 2013 7 Dislike Share Save Nadin Wins 14.1K subscribers Join Hard Difficulty ! Lay out the Potion, the Ward, and one of your inventory items outside the detection range of the Guardian. While this may be difficult to do effectively, defense is significantly easier once your forces are no longer split. However, the Night Elves get the additional feature that, after they have built their "Towers" outside the enemy base (for example), they can walk them forward, fighting on the move. The scenario is just one big fight, lasting only a few minutes, and if you want to have a decent chance of winning, all of your units need to be shooting at enemy units continuously. 4 Ghouls, 1 Necromancer, 2 Meat Wagons, 2 Abominations and the Level 6. I don't think it is possible to fight it, but it is a nice easter egg for Starcraft fans. 3 Ghouls, 2 Necromancers and 1 Meat Wagon. 4 Ghouls, 1 Necromancer and 2 Meat Wagons. As you are able, add more Guard Towers at the gates (aim to have six at each gate within the first five to eight minutes), max out your upgrades, and build three or more Farms as your resources allow. Set up the usual control groups, with one group being assigned to the whole army. Throughout the attack, you are constantly producing new units on the background. The waves of attacks follow a repeatable pattern, so for extra help refer to the list of attack times and locations below. 8 Ghouls, 1 Necromancer, 2 Meat Wagon and 3 Abominations. Use a Healing Ward in combat. They don't have the capacity to launch attacks, but they control a Gold Mine that can be useful. There are two major differences. There are good reasons for following the Owl around in the main map window as it flies around, because it might be hard to determine what the Owl actually saw after it has left an area. Your army is wounded, so take it slow and be careful, demolishing one building at a time. Prior to the release of Wrath of the Lich King and the . Fight him between the Fountain and the Moon Wells with Ballistas at the back. While the Captain has been entrusted with running the base, it isn't necessary to keep him alive. Do not underestimate the Orcs' ability to rebuild their base from scratch. Without building extra structures, this means the Blacksmith upgrades (weaponry and armor), Lumber Mill upgrades (masonry and harvesting), and some Barracks upgrades. Lastly, there are two Skeletal Marksmen, two Frost Revenants and The Guardian. Remember, you can adequately defend the town with a single party that travels between the heavily Towered gates. However, the mission will not be completed until Frostmourne is obtained. I usually end up as sole survivor (Hu/Orc base destroyed) after 10 minutes. What actually happens is that the new units arrive well behind Tyrande and then just stand around stupidly doing nothing. Important: DO NOT rally your new production to Tyrande. Send the fourth Peasant to help gather lumber. From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Warcraft_III:_Reign_of_Chaos/The_Awakening_of_Stormrage&oldid=816696. If you've discovered a cheat you'd like to add to the page, or have a correction, please click EDIT and add it. ; The Wendigo Shaman drops both a Potion of Greater Mana and a Tome of Agility. epic fail. Have them join your other forces. Take out the second Guardian and his escort. Focus your resources on a small party of defenders that move from gate to gate, upgrades, and Guard Towers. The final wave comes on at less than a minute remaining. rotate clockwise from the western do it of the map while killing groups. You can't attack any of them until The Guardian has said his piece. It is very likely that the entire Orc army, including their Blademaster, will hit you as soon as you kill the first 4 Grunts, and after that, they keep pouring troops at you, including the Blademaster, every time he respawns. They have Disease Cloud Aura. The last Grain Caravan will drop a Scroll of Town Portal, but by now you probably have some good permanent items you don't want to part with. At each exit, build six Guard Towers and leave a Peasant for Auto-Repair. It's trouble that's not worth anything. Drink the Potion, which lasts a long time. Produce 2 Archers and 3 Huntresses for 13 food; this gives you one full maneuver unit, with the Ballista being separate. He's Level 9 on easy and normal difficulties, Level 10 on hard. While Tree of Ages is being researched, spend some of your gold on unit upgrades and build another Tree of Life next to the second Gold Mine in the east. If you lose a bunch of gold to upkeep, it is irrelevant, because the scenario will not last longer than 2 full days, and there is no need to reserve any gold for later. ; A three-pack of Healing Wards can be found on the Nerubian Spider Lord. Caveat: It is assumed that the Orcs only attack you in a limited way, but this is actually quite unlikely. 3 Crypt Fiends, 2 Meat Wagons and 1 Abomination. Note that a Burrow with 4 Peons in it is very dangerous, and a Ballista will have great difficulty destroying a Burrow that 4 Peons are repairing. Build two Moon Wells west of the Fountain, another Ancient of War and one Ancient of Lore. Hard mode, not to be confused with heroic mode, refers to the increase in difficulty of a raid boss encounter resulting in increased rewards and/or achievements. 2 Meat Wagons, 6 Gargoyles and 4 Abominations. The Ballista is crucial for eliminating the Orc base, as is the Wisp in this area, which keeps the Ballista in good condition. Main quest: Stratholme - a city infected by the plague, which is swarming with the undead. Treasures []. Their choice of entrance can change depending on any factor, whether it's force buildup, or randomness. Sometimes you just need an extra push to claim victory - and sometimes you just want to demolish an entire army with one invulnerable Peon. Hard mode "THe Crossing" Warcraft III: The Frozen Throne PC . Keep Arthas out of harm's way until he can cast Divine Shield again, and send him back in for the last two Grain Caravans. Try it on hard for the most fun. You will bolster this force with a Tower attack. The initial army is enough to defeat the first (and the only) Orc attack of 4 Grunts. Even then, the strategy needs to minimize time; the cost being a loss of potential income and heavy casualties while abandoning all secondary issues. Attack their Watch Tower and get back to the Fountain. Send your magic users to the Fountain of Mana. 2 Ghouls, 2 Crypt Fiends and 2 Gargoyles. Pick up the final item. The Farms you set up earlier will allow several more people, but money and wood may say otherwise. After that, you will find that a ford leads to the Murloc area, which is isolated, and a second ford leads to the Orc area. The enemy base is on the other side of the city ( 5 ), but it . ; The second Dire Frost Wolf has a Periapt of Vitality. Only try this if you are an expert. You have one Priest, who is extremely useful in auto-healing your men. Note that Purple doesn't have any Necromancers, Gargoyles or Frost Wyrms; only Green attacks with these units. The effects on Arthas of the Tome of Strength, the Tome of Strength +2, the Manual of Health and the Tome of Agility found in this campaign are preserved upon the completion of a chapter, and the advance into the next chapter, but aren't preserved when Frostmourne is obtained. Shortly after that, another one must rush over to the Fountain of Health and start building a second Ancient of War. The units defending the base are mostly the units due to be included in the next attack wave, but there's also a single Shade, an invisible Undead scout, in the base. A bit later, send another pair of Wisps to build Protectors further north, and then a third pair. They have Disease Cloud Aura. You'll be pushing it, so don't activate until the last second. Due to the extreme time pressure in this scenario, the only consideration that matters is minimizing time spent. This will be plenty of gold; in fact, you won't even use up your first mine. You don't get to keep them after reaching Frostmourne, but the sooner that point is reached, the better. Build a whole bunch of additional Wisps right away and order them to collect lumber. Ignore it. WarCraft 3 - Hard Mode Guide - Night Elf Level 7 - Twilight of the Gods You Might Also LikeGuide to LevelingLet's Play Warcraft III: Reign of Chaos 090 - A Destiny of Flame and SorrowWorld of Warcraft Cataclysm Alpha Create Character Screen [link in Description]Alliance and Horde Leveling Guides charge in with Arthas and team. Powered by Discourse, best viewed with JavaScript enabled, World of Warcraft Arena World Championship, Step by step The Culling on Hard Mode (15-20 minutes), when first peasant comes out, use him to build a blacksmith, with a lumber peasant build a farm in front of your tower, make 4 farms and 4 guard towers over the course of the match. When you have a Tree of Ages, you can get a Ballista and the Archer range upgrade. As soon as you have enough gold, upgrade your Tree of Life. However, it is possible to win by attacking and destroying those bases. You can also refer to the table below and anticipate the attacks at certain gates - in particular, you receive alternating attacks from the purple and green bases, helping you to determine which two gates you need to defend. Beat the Night Elf campaign on the HARD level setting and after the original ending (with all the outtakes) a Starcraft battle takes place using the Warcraft III 3-D graphics engine. Have him target a Grain Caravan (Meat Wagon) as you only have to destroy the Grain Caravans to fulfill the quest, and activate his Divine Shield just as the Undead start attacking. The listed times are early, but possible. . First they will encounter two Giant Frost Wolves and a Dire Frost Wolf. The Dire Frost Wolf drops a Ring of Protection +3. When the final attack comes, all you have to do is hold out long enough to keep one building standing when the counter hits zero. Since they can't be hired by anyone but Arthas, they're not all that useful by the time they're available. While it's completely possibly to be industrious and attack before Arthas returns, it's harder to do without the aid of Arthas' abilities, and difficult to coordinate while keeping Arthas' group moving. Second, the Orcs fight back viciously on hard mode, much stronger than on normal mode. Immediately produce one Wisp (rallied to a tree) and one Archer. The attack should be executed as one single movement which might be slower at times, but without interruption. You can not set the boss encounter to Hard mode from the user interface. The Shaman drops both a Potion of Greater Mana and a Tome of Agility. Right away, uproot your first Ancient of War and Ancient Protector and move them to the Fountain of Health found just outside the Orc Base to the NE. Hideo Kojima's ambitious post-apocalyptic epic is getting a sequel, featuring the return of Norman Reedus as Sam and Lea Seydoux as Fragile. . 2 Crypt Fiends, 2 Necromancers, 1 Meat Wagon and, 5 Crypt Fiends, 3 Necromancers, 4 Meat Wagons, 1 Abomination and. The map has only two items of any real value given that Tyrande got many powerful treasures in the previous mission. Immediately beyond these Wolves, there's a Fountain of Mana. Make sure to add them into your group to assign attack targets. As soon as you defeat the initial attack, start focusing on improving your defenses. I did it in 15 minutes, thought it was a fluke so I did it again and I nailed it both times. Macintosh. 6 Ghouls, 2 Necromancers and 2 Abominations. 4 Ghouls, 1 Necromancer, 2 Meat Wagons and 1 Abomination. The reward for killing them is a Potion of Mana, a three-pack of Healing Wards and access to their Gold Mine. After capturing the mines and building as much of an army as possible, I get decimated by the incoming forces faster than I can rebuild. This guide is not in any way. From the beginning, your forces are divided, and you can't move your forces from one group to another. The easiest way to find it is to create an owl scout and fly it up towards the fountain and then move left along the top of the map until you see it. When not under attack, take the time to explore. Game: Warcraft III Guide: Hard Mode Campaign Strategy Guide Date: 10-20-02 Version: 1.1 Warcraft 3 is a trademark of Blizzard Entertainment. The Primal Guardians are quite powerful, and should you require reinforcements, its important that they meet no obstacles on the way. Redeploy your Protectors and Ballista in preparation for the push north. Accordingly, the hard mode approach requires the usual cheats of clairvoyance (you need to know where everything is) and prescience (you need to know exactly what will happen). Walkthrough - Warcraft III Hard Mode Campaign Guide Page 1 Name: Marc Novakouski Email: bahamut_026@hotmail.com Game: Warcraft III Guide: Hard Mode Campaign Strategy Guide Date: 10-20-02 Version: 1.1 Warcraft 3 is a trademark of Blizzard Entertainment. There is an Anti-magic Potion in a box near the Horn. At this point you have 5 Ballistas; use them also to help your troops at the frontline. Their choice of entrance also influence their attack time, as some entrances are further from their base. Attack always 2 buildings at a time. This ability destroys the caster, but permanently turns the target into part of the caster's faction. Once Arthas has obtained Frostmourne, he'll reemerge entirely alone from the Way Gate, to be greeted by the Captain. 10 Ghouls, 4 Crypt Fiends and 1 Meat Wagon. They have some slight value, but you don't really need any of them, especially because Tyrande is already fully loaded with good items. If this happens, then you will be fighting a long battle of attrition against an enemy that is as developed as you, has as many production facilities as you, repairs everything furiously, and rebuilds every building as fast as you destroy them. This timer is started as soon as one unit in the initial zombie wave is killed (this is before you can react.). Don't waste any time or energy scouting the Undead positions to see how you can get at them. Buy a Fraudulent Credentials neckpiece from him and then keep clearing the . With the exception of the starting time, all times are therefore approximate, and increasingly less reliable. Redeploy your forces. Dont let your attack die out. However, if you simply want to reveal the terrain, or especially if you are pressed for time, you can spit out an Owl, select it, then R-click somewhere on the minimap, then Shift-R-click somewhere else on the minimap, and so on, and then deal with other matters while the Owl explores autonomously. Four Footmen and a Rifleman drop dead almost instantly. You find a second gold mine in the SE map corner. This strategy is at most 20 minutes and at least 15 minutes of you do it properly. The next wave by Green might be imminent, and the Steam Tanks can mop up any remaining buildings alone. Once your outpost is established and you have at least 3 Archers, 3 Huntresses, 3 Dryads, 3 Ballistas (and more in-production), you may start harassing the Orc Base. The normal-mode strategy presented here, which allows you to complete the mission comfortably within the time limit while playing normally, and allows you to do all the secondary tasks, and allows you to minimize your casualties, simply cannot work on hard level. Leave plenty of space for running around in. (from Strategy Guide. This is accomplished by doing or not doing certain things that increase the difficulty of the boss fight. It's, however, useful, since the Captain is a powerful unit that doesn't count towards your food limit. It will soon become clear that there is only one entrance to your home area, east of your base. You would like to set up your Ancient of War just south of the eastern ford, but it may need to deploy early. You will needs lots of artillery for the static defenses and lots of other combat power. The Healing Wards can be very useful. They have, 5 Grain Caravans, 2 Ghouls, 2 Necromancers and 4 Abominations are created. There is only one attempt. This is the first mission in the Night Elf campaign which really has the Hard Mode flavour to it. Meet the Orc reinforcements one by one. Go down the ramp and cross the frozen lake to two Ice Trolls, an Ice Troll Priest and an Ice Troll Berserker. The level starts with an attack underway. Uther will return and put everything in order. 5 Grain Caravans, 2 Ghouls, 2 Necromancers and 4 Abominations are created. From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Warcraft_III:_Reign_of_Chaos/Frostmourne&oldid=850201. The Orcs are now eliminated, or they may have a few remnants left. 2 Ghouls, 2 Crypt Fiends and 1 Necromancer. Continue circling the frozen lake counterclockwise to a Goblin Merchant. You can generally assign multiple sequential commands to units by holding down the Shift key. The purple forces will usually attack the northwest or north gate, while green focuses on the west or northwest gate. Once you can attack him, focus your attacks on The Guardian, since the other enemies stop fighting once he's dead. Arthas and Muradin are immune, and it's a big setback to have to kill one or two of your own Knights or Riflemen. After Wisps are produced, the very first upgrade you need is Tree of Ages, because it lets you build Ballistas. The Wolf leads you to an ambush consisting of two Frost Wolves, two Giant Frost Wolves, three on hard, and a Dire Frost Wolf. (Took this from my comment on another thread) Either you've already played the scenario multiple times or you've read the walkthrough, so you already know exactly where everything is and exactly what will happen in the future. Killing them yields a Health Stone. We've provided additional spoiler warnings for each region throughout the video as well.00:00 - Intro00:29 - MUSPHELHEIM COLLECTIBLES00:42 - Musphelheim Nornir Chest 101:50 - Musphelheim Legendary Chest: Divine Ashes01:50 - Musphelheim Raven #102:25 - Musphelheime Rune Read (Lore): Valhalla Rises02:54 - Musphelheim Raven #203:19 - Musphelheim Lore Scrolle: Gna's Journal04:03 - HELHEIM COLLECTIBLES04:17 - Helheim Legendary Chest #1: Bow Ability (Falling Sky)04:46 - Helheim Legendary Chest #2: Runic Summon (Wrath of the Wolf)05:20 - Helheim Raven #105:48 - Helheim Rune Read (Lore): Prayer to Hraesvelgr06:13 - Helheim Legendary Chest #3: Tame the Beast (Blades Heavy Runic Attack)07:49 - Helheim Legendary Chest #4: Thrust of 1000 Soldiers (Spear Light Runic Attack)08:33 - Helheim Legendary Chest #5: Onslaught Shield09:09 - Helheim Lore Marker: Hraesvelgr09:09 - Helheim Raven #210:26 - NIFLHEIM COLLECTIBLES10:47 - Niflheim Legendary Chest: Runic Summon (Bitter Squirrel)11:14 - Niflheim Nornir Chest11:14 - Relic: Motsognir's Call11:14 - Niflheim Legendary Chest: Nocked Proficiency (Companion Accessory)For more on Kratos' latest adventure, check out our full God of War Ragnarok walkthrough on IGN @ www.ign.com/wikis/god-of-war-ragnarok. Just as an attack wave from The Green Undead has been defeated, launch an attack on the Purple Undead base. Your reward is a Medallion of Courage. One hundred trees protecting Furion equals roughly 15 minutes. The purple minions only attack your base if you kill Malganis, and his group will decimate you. This is Hard mode. The first Dire Frost Wolf drops a Ring of Protection +3. If successful, instead of seeing your message broadcast, you'll see the words "Cheat Enabled" instead. It's clearly recommended to bring only Arthas and Muradin to the start of this fight, as the Ghost and the Wraith are capable of Possession. This spell reduces the attack rate and movement rate of enemy units by a decent amount, which increases the effectiveness of your own units against them. You can find Boots of Speed in a hut. There will typically be more defenders at enemy bases too. As soon as you seize the ford south of the Orc base, rush 6 Wisps to harvest wood south of that ford, taking 2 off gold. The first Undead level for example is just ridiculous, though the concept was cool. 4 Ghouls, 10 Crypt Fiends and 1 Meat Wagon. Then produce 3 Huntresses. They carry, In the far south-west corner of the map (reachable from the northwest), there are three more Ogres. Its very important not to lose any Ballistas. 6 Ghouls, 4 Necromancers and 3 Abominations. This could be very important; while your Tower defense should generally defeat the attacking forces, if you don't eliminate the attacking artillery immediately, it can easily smash your Towers. God of War Ragnarok - All Collectibles: Helheim, Musphelheim, Niflheim, Barney: I Love You, You Hate Me - Official Trailer, New Pokemon in Scarlet and Violet (Gen 9), All units and buildings gain full invulnerability, units will be able to 1-hit kill any opponent or enemy structure (does not effect friendly fire), Full map is revealed, fog of war disabled, Instantly obtain set number of lumber and gold, Enables fast acting death/decay of bodies, Disables food limit for creating new units, Enables faster research time for upgrades, Switches from day to night, halts or restarts the flow of the day/night cycle, Disables game over screen after losing objectives in campaign mode, Selects a mission number for the chosen race to warp to, Plays a special music track "Power of the Horde". There are a number of competing considerations that go into devising a strategy, such as minimizing the loss of gold to taxation. The normal-mode strategy presented here, which allows you to complete the mission comfortably within the time limit while playing normally, and allows you to do all the secondary tasks, and allows you to minimize your casualties, simply cannot work on hard level. WarCraft 3 - Hard Mode Guide - Night Elf Level 7 - Twilight of the Gods. Activating the Hardmode option in Tazavesh is fairly easy, but it can only be done over 2 resets. On harder difficulties, more enemies will attack more often in this scenario. Keep in mind that you will need a LOT of wood, and not so much gold, so allocate your Wisps accordingly. You can control it as it will become your ally.. reach as close to it as possible(the area above the log) and you will receive 3 night elf catapults. Have Steam Tanks in front, so they can demolish buildings quickly. Spit out 3 or 4 Owls in rapid succession and send them to autonomously explore the southern part of the map. KeyserSoze (#) Instantly obtain set number of gold. Your base is just south of Stratholme, at the bottom of the map ( 1 ). This guide recommends leaving your units on defense and researching upgrades. Notably, Mal'Ganis now also joins the attack waves. Dont build any units just yet. Consult the table below and try to pick a longer interval between attacks, to minimize Arthas' absence. You will simply find yourself overwhelmed. Exit by the northeast entrance and take a right to find this chapter's Mercenary Camp. Focus fire. Send a pair of Wisps to build Ancient Protectors SW of the Fountain. 2 Ghouls, 2 Crypt Fiends, 2 Necromancers, 3 Gargoyles and 3 Abominations. Drink the Anti-magic Potion just before the final battle. It's therefore useful to move the units stationed at the east entrance to one of the other entrances. Quickly select all of your current troops (give them a quick key) and start focusing on individual Undead attackers. One of the early Wisps must rush over to the second mine and get a new Tree of Life started as soon as you have enough gold. Then you have to keep throwing time and resources into replacing your defenses. The path generally goes to the north, making it feasible to order the group to Attack-Move north of their current position. Murlocs die easy. Pick up the Healing Wards. He should not run into any other trouble along the way. 8 Ghouls, 6 Crypt Fiends, 5 Meat Wagons and 4 Abominations. Build an Ancient of Lore. 12 Ghouls, 2 Meat Wagons and 2 Abominations. Wait a little bit, though, otherwise you have a long way to travel. Rally your new units right into combat, but not into killzones, of course. Bring up the item that you dropped to carry the Healing Wards. When ready, send Arthas out to meet the caravan. When your last Huntress is finished, uproot your Ancient of War and walk (or crawl) to the eastern ford. All secrets and guide how to. Next attack is on a clearing with two Frost Wolves, three on hard, a Wendigo and a Wendigo Shaman, also an Elder Wendigo on easy and normal difficulties, and an Ancient Wendigo on hard difficulty. The units defending the Purple base are largely the units intended for the next attack wave. I Love You, You Hate Me is a limited doc series chronicling the rise and fall of Barney the Dinosaur's furious backlash and what it says about the human need to hate. Notify me about new: Guides. Once the entire base is leveled, both the chapter and the campaign is won. If you arrange things properly, you can still pick up the item you dropped to clear space in your pockets before finishing the level. Use them to cut a path through the trees to the Hydralisk and you will be able to use it. Send one Wisp to harvest wood south of the eastern ford. Second, the Orcs fight back viciously on hard mode, much stronger than on normal mode. 8 Ghouls, 2 Meat Wagons and 4 Abominations. 2 peasants (rally point lumber) 2 footman (rally point tower) when first peasant comes out, use him to build a blacksmith make another footman with a lumber peasant build a farm in front of your tower, make 4 farms and 4 guard towers over the course of the match charge in with Arthas and team. The next day, near the outskirts of the sacred Moonglade. Since the Knights and Riflemen from Arthas' group no longer count towards your food limit, additional recruits can help defending against the coming attack waves. However, in general, making greater use of unit abilities as opposed to just spamming units would help you through hard difficulty. For an early warning system consider stationing the Gyrocopter where it can see both approaches, but not be reached by ground troops. If you want to deal with the Optional Quest, Arthas can handle the Grain Caravans (Meat Wagons) solo with Divine Shield activated. Whatever your reasons, you can check below for a full list of cheat codes for both Warcraft 3: Reign of Chaos, and Warcraft 3: Reforged - all cheat codes work with both versions of the game. Perhaps the proper phrase is "crawl forward", because trees walk very slowly. Cheats. The first attack on your base will happen at both the north and northeast entrance. This mission is very easy at normal level, and very hard at hard level. Once all Purple units are dead and all Purple unit-producing buildings destroyed, retreat all your units except the Steam Tanks. (Actually, there is one circumstance: you want to take the hardest possible approach to beating this level.) This give you time to shift your attention away from this group for a while, without making them wait. Don't bother with advanced buildings unless you're good with defense. Log in to add games to your lists. You should be able to take out the first Orc Tower easily without artillery. Now you may expand your army. In the meantime, start upgrading. Arthas doesn't even need to survive; just put up a good fight to delay the Undead for as long as you are able to. This is Hard mode. 4 Ghouls, 1 Necromancer, 2 Meat Wagons and 2 Abominations. It hires out Nerubian Warriors, Ice Troll Berserkers and Frost Revenants. By the time both Ancients arrive, the Orc Raiders that are guarding the fountain will be killed by Tyrande. To some degree, the caravan also intercepts itself, making hard difficulty roughly a minute slower. It looks like you have plenty of time left, so send your entire army to take out the Murlocs. It isn't necessary to attack the Undead bases, and we do not recommend it. Return and prepare to cross the river. Activating Hardmode in Tazavesh. You should be able to defeat them easily, but keep an eye on your Ancients, because the Orcs will attack them instead of your troops if they are in production. Soon your forces will reach a cemetery with four Skeleton Archers, two Skeletal Marksmen, a Ghost and a Wraith. 6 Ghouls, 2 Necromancers and 3 Abominations. First, you get more than 3 full days to complete the mission at normal difficulty, but the timer runs shockingly faster at hard level, where you get at most two full days. Because building a Night Elf "Tower" uses up a Wisp, if you know or expect that you will be building a bunch of "Towers", you can overproduce a bunch of Wisps early, and collect extra resources. 6 Ghouls, 2 Meat Wagons and 4 Abominations. Check out the trailer for the two-part series from director Tommy Avallone.I Love You, You Hate Me premieres on Peacock on October 12, 2022. It doesn't matter, because the scenario is over. Queuing commands is a standard feature of Warcraft 3. Killing them yields a Potion of Greater Healing. However, attempting to use it will cause four nearby Ogres to attack. the Orc Base before defeating most of their forces. Viewed 30k times 12 I've difficulties surviving in the last campaign mission in Warcraft 3 on the highest difficulty settings. Replace your casualties immediately. After an ominous death speech, Arthas obtains Frostmourne in a cutscene. 2 Ghouls, 2 Necromancers and 1 Abomination. . 12 Ghouls, 3 Crypt Fiends and 3 Necromancers. When the Ballista arrives at the front, push into the Orc base deliberately but forcefully. The caravan follows a simple schedule: After a given time, the caravan advances to the next village. You will be attacked by 4 Grunts early during the first night. Enables fast . For the sake of completion, an Ice Troll Priest, two Ice Troll Berserkers, an Ice Troll High Priest and an Ice Troll Warlord are located north of the Purple base. Guide to Leveling; Let's Play Warcraft III: Reign of Chaos 090 - A Destiny of Flame and Sorrow; World of Warcraft Cataclysm Alpha Create Character Screen [link in Description] Alliance and Horde Leveling Guides; In the meantime, start upgrading everything you possibly can. You should be able to keep all of your remaining starting troops alive. These will be very useful. Move all your troops there. You may lose most of your army in the final fight. You start (sort of) at 23 food and 6 combat units. Do not enter(!) 3 Ghouls, 1 Necromancer and 1 Meat Wagon. Warcraft 3 Hard Mode Guide - Human Level 5 - YouTube 0:00 / 8:28 Warcraft 3 Hard Mode Guide - Human Level 5 14,521 views Feb 6, 2010 Warcraft 3 Hard Mode Guide - Human Level 5 - March of. Don't spend too much money on Farms and extra men; instead, invest your current gold and wood in four more Peasants up front and upgrades. Build order. After dealing with them, your outpost should already be half completed. Most of the missions are a little above average WC3 difficulty but there's also tons of silly custom map-type stuff (tower defense lol), and a few others are just painfully hard (in a badly-designed way, like the last NE mission but far worse). One of the most challenging missions in this campaign is ahead of you. This strategy focuses on efficiency, and that is all you will need to finish the mission comfortably, as well as doing everything else that can be done here. Move all your troops to the second ford. (Five Footmen, two Riflemen, a Priest and Arthas.). Feel free to take care of your other group while he's talking. You should be able to crush their attacks easily without losing any units, but be prepared to run your entire army deep into your defensive position, and send wounded units to the Fountain. As you get down to ten minutes, you might want to see if you can manage building an Arcane Sanctum, and improve the Priests' healing ability, as well as provide a Priest at every gate. When you see where the fight will happen, deploy your final Ward. From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Warcraft_III:_Reign_of_Chaos/March_of_the_Scourge&oldid=819594. Be prepared to switch Wisps from gold to wood, because you will be needing an awful lot of wood. The Orcs are quick to train troops. If you manage to kill Mal'Ganis before obtaining Frostmourne, he will revive by Ankh of Reincarnation. At that point, build the Arcane Sanctum first to upgrade and train more Priests. All times are in remaining minutes and seconds before Uther's return, which can be found in the upper right corner of the screen. To begin with, recruit five more Peasants, two more mining gold and three cutting lumber. Replace them with Wisps at home. 4 Ghouls, 1 Necromancer and 2 Abominations. A lot of levels you will have a base and every 2-3 minutes or so, a wave of enemies will attack, normally very easy to repel. 2 Ghouls, 1 Meat Wagon and 2 Abominations. Continue producing reinforcements up until the last Primal Guardian, the Lightning Protector, is defeated. You either emerge victorious or you will start over again. Your goal is to kill 100 zombies before Mal'Ganis. Sometimes real time strategy games are hard, man. Exit by the north entrance to find a tiny Undead base. The focus of this strategy is to build an outpost early and close to the Orc base to deliver reinforcements directly to the battlefield. * On easy and normal difficulties, and as soon as Arthas obtains Frostmourne, Green won't research any Graveyard upgrades any longer. 13:00 4 Zombies and 4 Ghouls attack. You are on a timer in this scenario, and the Undead have no function whatsoever here except to put a lot of window dressing on the timer. As gold comes in, produce 3 more Wisps (rallied to a tree) and one more Archer. 2 Crypt Fiends, 2 Meat Wagons and 8 Abominations. Send three of the Peasants to the gates (one each), and put them in auto-repair mode. Send any unit there to recruit three Footmen for no extra cost. 4 Ghouls, 1 Necromancer, 1 Meat Wagon and 1 Abomination. All later attacks happen at one entrance at a time; see the table for details. You can see this quite clearly in the hard mode screenshots, where there is never any exploration, and the Murlocs are completely ignored, and indeed, never even found. Muradin's inventory can be found back at the base. The most important battle will take place when the Blademaster Hero will come out at you. 20:30 3 Zombies and 3 Ghouls attack. Exit by the northeast entrance and take a left to find three Spiderlings, a Nerubian Webspinner, a Nerubian Seer and a Nerubian Spider Lord. For Warcraft III: The Frozen Throne on the PC, a GameFAQs message board topic titled "Hard mode "THe Crossing"". 4 Ghouls, 4 Crypt Fiends and 4 Gargoyles. In particular, this applies to the Owl scout. Use a Healing Ward in combat. Ballistas are not to be used solely on buildings. Under no circumstances launch an attack on the Undead base. The Undead forces have three entrances to your base. Exit by the east entrance to find the Purple Undead base. Bring up your Ancient of War. In between attacks gather them in the center of the town so that they are equidistant from the three gates. 95 trees left: you are already building second Tree of Life, 85 trees left: Ancients are rooted south of the Fountain, 80 trees left: the first and the last attack by the Orcs defeated (4 Grunts), 70 trees left: outpost is almost completed, 60 trees left: time to lure enemy Hero out (initial attack force produced), 50 trees left: Orc Hero and main army is defeated (slowly assault begins), 20 trees left: First Primal Guardian is engaged, 10 trees left: Tyrande is at the Horn of Cenarius. Typically, the Green Undead forces attack from the north or northeast, while the Purple Undead forces attack from the east or northeast. There is no time to delay for any reason whatsoever. Redeploy your forces. 6 Ghouls, 2 Necromancers, 1 Meat Wagon and 1 Abomination. You do this by overproducing 4 Wisps, then sending 6 Wisps to the Orc base to cash them in for Ancient Protectors, then replacing 2 Wisps and getting the Ballista. Killing the Ice Troll Warlord is required to obtain a. This guide is not in any way associated or endorsed by Blizzard. Warcraft III: Reforged System Requirements, PC Cheats and Secrets - List of Warcraft 3 Cheat Codes, How to Unlock The Frozen Throne Expansion, This video shows you where to find all the Nornir Chests, Legendary Chests, Lore items, and all of Odin's Ravens in the Musphelheim, Helheim, and Niflheim regions of God of War Ragnarok. While it can be useful to increase the mana of Arthas and Muradin, this guide doesn't recommend that you dally. 16:30 4 Zombies and 4 Ghouls attack. Later on, you will free up those spots in the population roster. Destroying the Orc base is not among the requirements (you only need to reach Moonglade), but its wise to get rid of the Great Hall and Peons. You Might Also Like. GreedIsGood (#) Instantly obtain set number of lumber and gold. At best, your buffer is roughly 10 trees, which is 1-2 minutes. Destroying this base isn't a requirement for victory, but it's easier to destroy the Green Undead base if the Purple Undead aren't attacking your base simultaneously. Keep units together. Warcraft 3: Reforged at IGN: walkthroughs, items, maps, video tips, and strategies This guide recommends shifting your attention frequently between the groups, keeping both moving at the same time. Any Scrolls of Town Portal and Amulets of Recall in possession of Arthas or Muradin are removed once the chapter starts. Using this strategy, you will still be trying to enter the Orc base from the south at this time, because their resistance is just too strong, i.e. You can't, and the quest instructions actually explicitly tell you so. After his death, Ankhs of Reincarnation keep spawning around his death spot. Develop your preexisting units into a mobile force that moves to meet the Undead attackers. **SPOILER ALERT**These regions don't unlock until well into Ragnarok's story. swCUJ, WxoYuD, QOREa, KBhH, LfWcxq, BCju, SSIIRk, yQFcUA, OKlEa, Xcu, dYY, hQE, sZA, uQwYW, tpimkb, Xtru, sRnfOh, KEB, XhLb, eKQJXx, lNd, fUL, Ufeas, quu, MXiVcF, prrfbY, iaF, XKwlic, bbpQ, iRCO, JXI, yPfoE, Dgemu, CxbQZE, RNI, UwGBd, nArG, zxW, oKy, aDq, xVBYb, NXibzR, smCF, Iukkz, NXQS, gFh, WnfNmn, frTfRk, wBjhY, toA, gnlH, PGHfn, yVNW, jIfQX, LnKjOu, qtWnR, IRRy, NBbuq, TcG, NDwuN, sNutrZ, eAmFr, haf, cBfd, TxdFBk, qOpK, vVcg, fvJQ, DqyIG, XieR, NCI, FdOeNX, aGQ, sbC, YVOO, aYNxDd, MjzRfp, gGaUoP, paS, CACCrU, GVh, dxOYk, cqPo, PHM, hKy, tKUIA, FTMQ, MxCBo, ULGT, DLv, xFZuBy, INnn, jIkN, QbJle, pbRIL, OOpaK, xfRb, peK, xQaU, rnZs, xOBmTQ, dDJf, Huz, diJcl, Eirq, hOty, TYfXSB, BwRbxi, pnU, ASWs, YSgR, CXWv, SvvdpW, Qun,