It can mine any block except Chlorophyte Ore and Lihzahrd Bricks. Miss the old Hydra Skin? WebHoney Blocks are blocks formed when water comes into contact with honey. Miss the old Hydra Skin? The Venom change previously mentioned is the most prominent example, with the vast majority of Venom immune enemies no longer being immune. Enemies knocked back by Finches should almost always be knocked away from the player now, regardless of the angle of the Finch. This change applies to all of its tinkers, however, as a consequence, lava damage has been moved to its own immunity timer, as the change would allow lava to very easily be reduced to 1 damage with the proper loadout. Slush Blocks can be used in an Extractinator to obtain random rewards (ores, gems, coins, or the Amber Mosquito). Their cost has been increased somewhat as a result, from 3 to 15 Silver. Getting the Metal Detector is easier in Expert or Master Mode as, The Cell Phone's nature as a single "catch-all" device parallels the multi-functionality of real modern. Projectile attack can now inflict Frostburn, Spits Web in Expert/Master like Black Recluses. Generally speaking, the majority of these changes were making enemies susceptible to debuffs which they were previously immune to. They can be crafted in a Graveyard at a Tinkerer's Workshop, by taking one of them and combining it with a Life or Mana Crystal. WebEbonstone is a block type found in The Corruption. It fills the area between the Surface and Cavern layers, beginning at a depth of 0ft and extending downward. Copper and Tin Armor's costs (ordered from Helmet>Chest>Legs) have been reduced from 15/25/20 Bars to 12/20/16 Bars, Iron and Lead Armor's costs have been reduced from 20/30/25 to 15/25/20, Silver and Tungsten Armor's costs have been reduced from 20/30/25 to 15/25/20, Gold and Platinum Armor's costs have been reduced from 25/35/30 to 20/30/25, The crafting cost for Cobalt and Mythril Swords has been reduced from 10 to 8 Bars, The crafting cost of Palladium and Orichalcum Swords has been reduced from 12 to 10 Bars, The required bars to craft Adamantite and Titanium Swords has not changed, but see the next section for more info, The crafting cost of Adamantite/Titanium Bars has been reduced from 5 to 4 Ore. LightModifierspeedmelee speed The base damage of the Bees generated by these has been increased from 7 to 13. Never actually spawned naturally before, with regular goldfish spawning instead. Additionally, once your pickaxe power is high enough (Cobalt or higher), you can block swap any falling tiles freely, While still immune to explosions under normal circumstances, like other explosion resistant materials, they will become breakable with explosives after entering Hardmode. Unlike sand, it can stop the Hallow, the Crimson, and the Corruption from spreading. The Pickaxe Axe is an alternative to the Drax, having a slower mining speed but longer range and benefiting from mining Terraria Wiki is a FANDOM Games Community. Fixed an issue where you could not build "off" of a beam like other blocks. WebThe Flask of Cursed Flames is a Hardmode flask that, when applied, causes melee weapons (and Whips) to inflict the Cursed Inferno debuff for 36 seconds on a successful hit. Most of them are crafted at a Tinkerer's Workshop. Like Sand and Hardened Sand, it is a corruptable block in Hardmode, and has Its distinctive background can recognize the Underground, which no longer contains naturally-placed Dirt Walls like surface terrain, but instead displays a unique, often brown, backdrop with no The bones deal 25 class-neutral damage, but additionally ignore up to 25 enemy defense. Example information displayed by a Cell Phone. Is now crafted with the Excalibur + Chlorophyte Bars. Attempted fix to an issue where Magic Missile-class items would sometimes visually "spike" towards the upper left corner. Though far too extensive to fully document, hundreds of changes have been made to enemy debuff immunities across the game. Venom has been renamed to "Acid Venom". There was an unlisted change in 1.4 that dramatically reduced the range of the Scutlix mount's attack. It can also teleport the player Try out our Hydralize gadget! It is also a stronger version of the Night's Edge, doing more damage and firing a glowing, spinning, green circle projectile called "Night Beam" in the direction of the cursor every .86 seconds on average. Its best modifier is Light for harvesting purposes and Legendary for combat purposes. Platinum) Green Cap Guy Terraria Wiki is a FANDOM Games Community. Added 10% Mana Cost reduction to the Hood, Added 10% Ammo Cost reduction to the Shirt, Added 10% Melee Speed increase to the Pants, Removed the 15% Movement Speed increase Set Bonus, but increased the Movement bonus on the boots from 10% to 20% (only 5% loss), New Set Bonus: Players wearing the full Crystal set can now Dash, Decreased Greaves Melee Critical chance from 20% to 15%, Increased Pants Melee Critical chance from 10% to 15%, Added +10% Ammo Cost Reduction to the Jerkin, Decreased Greaves Movement Speed bonus from 30% to 20%, Increased Pants Movement Speed bonus from 20% to 30%, Added +10% Ranged Critical chance on Leggings, Added +20% Movement Speed Bonus on Leggings, Moved 5% of the Minion/Magic Damage from Robes to Hat, Increased healing gain from 0.5 HP per second to 1 HP per second. Reduced the Critical chance bonus of the Mind Trick buff from 20% to 10%. This does not apply to the Hardmode infection strips. ; Even though Gold and Platinum Ore (and Bars) are of nearly equal sell value, 1 Platinum Coin is worth 100 Gold Coins.This is likely because Platinum Ore and Bars were added after Platinum The Copper Pickaxe is usually the first pickaxe that the player will obtain, as newly created characters spawn with this item in their second inventory slot, unless in Journey Mode. Fixed an issue where Pylon NPC detection only checked for the housing flag, and not the actual NPCs being present near their home. The Steampunker will now sell most of the special furniture stations if you are in the correct biome. It is dropped very rarely (0.0125*1/8000 (0.0125%) chance) by Pirate Invasion enemies, excluding the Parrot. Before Hardmode, it is most prominent in the lining of Chasms. This includes several Pumpkin Moon enemies and Celestial Invasion enemies that were immune to everything for no apparent reason. Version chronology Can no longer dash-into-mount to instantly reach top acceleration. Server Issues/Multiplayer Specific Issues, Added a Lavaproof Fishing Hook and Angler Tackle Bag Tinker, the. The Flask of Cursed Flames cannot be used in conjunction with other flasks, It now has increased speed at the expense of range, Now sold by the Mechanic as soon as she can be rescued, not just in Hardmode, Is now available every other moon phase, rather than only a single moon phase, Increased odds of finding it in a chest from 1/30 to 1/15, The Traveling Merchant will now only sell this after Skeletron has been defeated, The Living Wood Wand and Leaf Wand have a 1/300 chance of being dropped from TreeHit purity forest trees, offering a rare but renewable source of them, The Living Mahogany Wand and Rich Mahogany Leaf Wand have a 1/200 chance of being dropped from TreeHit Jungle Trees. The Cell Phone, sharing the Magic/Ice Mirror's, This item used to have the most complicated crafting tree of 13 items, but is now beaten by the, The Cell Phone's inherited function of teleporting the user to their spawn point may be a reference to the game. WebThe Flask of Cursed Flames is a Hardmode flask that, when applied, causes melee weapons (and Whips) to inflict the Cursed Inferno debuff for 36 seconds on a successful hit. The Ice Sickle and Death Sickle do not work. This does not extend to Whip-debuffs. Terraria Wiki is a FANDOM Games Community. Tissue Sample, its Crimson counterpart. It can mine any block except Chlorophyte Ore and Lihzahrd Bricks. Is now sold by the Witch Doctor in pre-Hardmode, giving summoning accessories some earlier-game accessibility. Visit. Increased the lava damage reduction from 30 to 45. Visit. Is now crafted with the Night's Edge + some of all 3 mech boss souls. Long-player hair is now properly compatible with wings/backpacks, and will show the full length of the hair without being cut-off visually, The special trails left by various types of running boots (, Additionally, the Misc option in the duplication menu should more properly encompass items that do not fall under any other category, Loading Tips now appear when connecting to a server, Thunder volume is now adjusted with the Ambient SFX settings rather than regular Sound settings (edited), Reorganized menu settings for resolution/fullscreen/windowed borderless to all use the same sub-menu, to reduce confusion, Added RGB support for SteelSeries game peripherals, Adding updated localization for all languages up to 1.4 (some 1.4.1 content may still be untranslated, and these translations will come in an upcoming hotfix), Terra Blade and the True Swords Tier/Source. Top speed and acceleration decreased dramatically. WebThe Mythril Pickaxe is a Hardmode pickaxe and is the pickaxe alternative to the Mythril Drill, having a slower mining speed but longer range and benefiting from mining speed bonuses. Music Boxes should no longer play music when music volume is at 0, Fixed an issue with light not spreading properly under some circumstances, Fixed an issue where a Crimson background would cut off under specific circumstances, Fixed an issue where background hellbats would be visible with backgrounds off, Fixed an issue where some minions and pets would flip back and forth rapidly while holding out kites, Fixed an issue where the Angel Halo wasn't fading with stealth, and would float in place if you died and opened the settings menu, Fixed Tea and Coffee's sprites not being centered properly, Fixed an issue where invisible characters had bald map icons, Fixed an issue where invisible inner tubes caused visual issues on the body, Fixed an issue where various coins did not use the correct color sparkles, Fixed issues with long coat extensions when sitting, Fixed some issues with Vine/Seaweed draw tiles not rendering properly when taking screenshots. Using the Rod while the There are a total of 6 / 7 types of souls. WebAmber is a gem acquired by placing Silt, Slush, or Desert Fossil into an Extractinator, by finding an Amber Gem Tree, or by searching through Underground Deserts. buff from 5 to 8 seconds. Enemies who are immune to Poison are no longer necessarily immune to Acid Venom, and Acid Venom will now usually impact undead, stone, metal, and poisonous enemies. Most of the remaining souls drop from the mechanical bosses. Terraria mage builds offer some frankly obnoxious spells. Try out our Hydralize gadget! It is also the strongest set that is made from ore which can be mined from the start (with a Copper Pickaxe) It consists of a Platinum Helmet, Platinum Chainmail and Platinum However, the reduced range (500) was able to be increased to 850 without reintroducing performance issues. Each projectile pierces four times, dissipating on the fifth. WebThe Cell Phone is a post-Skeletron informational item that displays fishing power, weather, moon phase, elevation, distance from the center of the world, time, nearest valuable environment item, movement speed, current DPS, total kills of the last enemy attacked, rare creatures nearby and total number of nearby enemies. It Like other low-tier pickaxes, it can only mine blocks and ores weaker than Meteorite (which requires a pickaxe with at least 50% pickaxe power, e.g. Immune frame duration reduced from 36 to 20. Broadsword crafting costs are generally unchanged, but Copper/Tin Broadswords have been reduced from 8 to 6. Paper airplanes are mostly the same, but now drop in small stacks, Tomb Crawlers now have a chance to drop small amounts of Sturdy Fossil, Oasis/Mirage Crates now have a chance to include Sturdy Fossil, (Technically a bug) fixed an issue where Muramasa had twice the odds of dropping from a Golden Lock Box compared to other items, Valor can now be found from Golden Lock Boxes, Jungle Torches now have a more efficient recipe, giving more torches per Jungle Spore, If you have less than 20 torches at any point, you have an increased chance to get torches when breaking pots, In light of the increased spawn rate of Falling Stars in 1.4, the crafting recipe for Mana Crystals has been increased from 3 to 5 Fallen Stars, The cost of making early game Ore equipment has been re-evaluated across the board with cost reductions to most items. This adds up to 360 Platinum Ore for the full set of Platinum Armor. Note: This set will deal very high summon damage, but at the expense of a lower minion count. In truth, this was an increase from 6 to 12. In addition, these stars will ignore up to 25 enemy defense. If using a Hive Pack, this damage is 18. WebThe Demon Scythe is a magic weapon that fires circular projectiles that can pierce through multiple enemies and/or large enemies for multiple hits on each. Worldgen's chance to place Pyramids has been increased by 50%. Desktop 1.4.1: Now used to craft the Flinx Fur Coat and Flinx Staff. WebNotes []. Apart from the Shadow Key, all keys are consumed upon use. Minions are mobile characters that follow the player. It instead functions solely from the player's ordinary inventory slots, which puts it into the tool category. It has the convenient side benefits of emitting light and inflicting the On Fire! Pylons can now be used during the Celestial Invasion to traverse the world to combat the various pillars. Since it is so fast and easy to obtain, it makes for an excellent building block for large-scale projects, e.g. Platinum Ore is an early-game ore that spawns in the Underground and Cavern layers, as well as on Floating Islands. Desktop 1.4.0.1: Stack limit increased from 99 to The Arms Dealer now only sells this after Skeletron, Applies a 10% damage penalty to the next hit for each enemy a projectile pierces, Exploding Jack 'O Lanterns (Ammo) damage increased from 30 to 60. WebSlush Blocks are blocks that appear naturally in Ice biomes. This applies to Copper, Tin, Iron, Lead, Silver, Tungsten, Gold, and Platinum. Now also has vanity visibility in the Gloves spot, Note: In practice, this should allow the Bone Gloves to be simultaneously viable for more classes than just Ranged, and also give it a bit more longevity. If you have gold instead of platinum, skip this since Gold armor is weak in comparison. Default: Varies on Bag (1/5 for dye bag) LootBagXCost: This allows you to WebNotes []. Molten Helmet now gives 7% Melee Critical Chance, Molten Breastplate now gives 7% Melee Damage, The 17% Melee Damage set bonus has been reduced to 10% (the 7% moved to the Breastplate). Pickaxe () Palladium Pickaxe Anvil Terraria Wiki is a FANDOM Games Community. Technically a bug, but Retinamini's lasers were accidentally not set to use independent immunity timers, which meant that they were still conflicting with other piercing attacks, while the 1.4 changelog had indicated otherwise. It can mine any block except Chlorophyte Ore and Lihzahrd Bricks. Increased drop rate from 1/200 to 1/100 for standard Blood Moon enemies, Increased drop rate from 1/200 to 1/25 for Blood Moon fishing enemies (Eyeball Fish, Zombie Merman, Blood Eel, Hemogoblin Shark), Increased drop rate from 1/9 to 1/5 for The Groom and The Bride. This was a performance change, not a balance change, and cannot be fully reverted as a result. This means instead of doing 52 (75% of 70) it will do 70 (50% of 140). This is in addition to the pre-existing 10% damage bonus. In Expert/Master, this drop rate is 100%. Consider it like a sword projectile, except it works for every weapon. Copper/Tin Pickaxes have been reduced to 8. However, player-based Cursed Inferno has NOT been increased correspondingly, so they will still take 12 DPS. pickaxe power, Copper Pickaxe2 This has been fixed, which should result in less immune-frame time for Retinamini lasers. //, 1.2.3Melee speed Fixed an issue where audio tracks were being compressed at 60% quality instead of 100%. Technically a bug fix: 1.4 purported to increase Venom damage from 12 to 30, but this was in error due to misreading the code. It is the fastest pickaxe in the game. Subsequently, this reduces the cost of all Adamantite/Titanium armor, weapons, and tools. The tooltip on the set bonus now attempts to be more clear about the fact that you are trading offensive power for healing benefits. Reduced the duration of Mind Trick by 1 second, Now has the +20 mana bonus that its component accessories granted, Increased the breath capacity bonus by 50%, Moved the "gives autoswing for Melee weapons" perk to Feral Claws, making it available earlier for players. Desktop 1.4.1: Now used to craft the Obsidian armor. Now it only fires one projectile for the same mana cost and Use time. Next Projectile speed increased from 12 to 18 (with additional adjustments made to their fall rate to keep it consistent), Increased the range at which Pygmies will fire their spears by roughly 40%, Hitbox size while using the special attack increased to reduce the situations where it misses while using it, Increased explosion size and detection for said explosion by 50%, Reduced the explosion cooldown from 110 to 90, Reduced the Huntress/Riding Hood special set cooldowns from 74 to 60 and 40 to 30, respectively, For more information about changes to the Oiled debuff, see the Buff/Debuff section. Previous Compared to its alternate ore version, the Tin Pickaxe, it has the same pickaxe power, but deals 1 less damage and is slower in terms of mining speed. In Expert/Master, this drop rate is 100%. This has now been remedied, and Cursed Inferno now properly does 24 DPS. This may require reinstalling Terraria to fix, if it is causing said issues, as Steam does not automatically replace the files just due to capitalization, and we have not found a way to force it to do so. Try out our Hydralize gadget! pickaxe power It is also sometimes created when players mine Hive blocks. Fixed Smart Cursor acting inconsistently with herb placement with pots and planter boxes, Fixed Mannequins/Hat Racks breaking in MP when bombed, Fixed some issues with Smart Cursor and pumpkin placement, Mac/Linux players should now be able to see Vertex Shaders (the trails on Zenith, Terraprisma, Magic Missile, etc), Capes and Tax Collector's Suit now properly disable visibility when sitting, rather than showing up awkwardly in the wrong position, Fixed an issue where Desert Tiger pounce didn't use Summon Dye, Fixed an issue where multiple Minecarts used the Mount-dye slot instead of the Minecart-dye slot for their dust, Fixed a sprite positioning issue with 2 of the Etherian Goblin variants, Fixed a very widespread issue where several dozen armors had a transparent pixel in the armpit, Fixed a cut-off pixel on the Nebula Workbench, Fixed a missing pixel in the Zoologist emote, Fixed an issue where wings would continue to display when the player was dead, Fixed an issue where Water and Peace Candles would generate dust that behaved unusually when the player was on ropes, Fixed some stray pixels in the Hallowed Palm Potted Plant, Fixed Corrupt Torches making snow dust instead of Corrupt dust, Fixed an issue where Goldfish Bowl helmets were one pixel too high while flying, Fixed a stray pixel in the Goldfish Bowl helmet, Fixed the Crimson Capture setting using Blood Moon water instead, Fixed an odd pixel on one of the frames of the Gnome tile, Fixing an issue with the Palm Armor sprite, Fixed an issue where Mystic Snake Coil's pot would disappear when in certain positions, Fixed an issue where parts of the player's body would be in the wrong position when in reverse gravity, Fixed an issue with some tiles ignoring Illuminant Paint, Fixed an issue where several new banners had item sprite that used the full sized tile sprite instead of the smaller item-sized version, Stardust Guardian now stops showing its attack animation when the game is paused, Fixed a number of SFX issues with Martians. These are still craftable, but are also sold by the Mechanic. Pickaxes have had their crafting costs reduced from 12 to 10. Its damage and velocity depend on the type of coin fired. However, player-based Venom has NOT been increased correspondingly, so they will still take 15 DPS. debuff on enemies struck, making it potentially useful even after obtaining a Hardmode drill or pickaxe. It's set bonus is extra defense, giving it a total of 20. Worldgen will attempt to avoid overlapping Corruption and Crimson biomes with the Jungle during initial worldgen. Miss the old Hydra Skin? Miss the old Hydra Skin? This is no longer the case, and there are now enemies immune to one or the other, though on the whole, a lot less enemies are immune to Shadowflame than before. WebCrispy Honey Blocks are blocks formed when liquid honey comes into contact with lava. Increased duration of the Panic! Like with Optic Staff, this was technically a bug, but Vampire Frogs were not set to use independent immunity timers like most other minions. Its primary use is to make Gold Bars, which can be used to make the Gold tier of equipment, as well as crowns, Thrones, and several other items. The Molten Pickaxe can destroy most blocks in Silt can be Band of Starpower + Life Crystal = Panic Necklace. Try out our Hydralize gadget! Projectile damage now does 1.5x of the base damage. On the PC, Console, Mobile, Old Chinese, 3DS, tModLoader, and tModLoader Legacy, they can also be crafted using Honey Blocks at a furnace. This bonus is only applied to Wooden Arrows, if using the Quiver with superior arrows it will not apply the bonus (as it would be using the superior damage bonus of those arrows instead). WebThe Molten Pickaxe is the best pre-Hardmode pickaxe and capable of mining Hardmode ores, thus being a very essential tool. Some of the required accessories, such as the Metal Detector and the Angler's quest items, may be very time-consuming to come across. Projectiles now explode when expiring, or upon hitting a wall. The explosion does an additional 100% weapon damage, and can hit nearby enemies as well. The Config is located at: C:\Users\NAME\Documents\My Games\Terraria\ModLoader\Mod Configs\LootBagsConfig X goes where the specific loot bag number goes. The Copper Pickaxe is an early-game pickaxe that is weaker than the Iron and Lead Pickaxes. A large number of enemies which were previously immune to Cursed Inferno no longer are, particularly many stone/metal enemies, Previously, enemies which were immune to Cursed Inferno were also always immune to Shadowflame. It can also teleport the player home, similar to a Magic Mirror. Recipes table with unexpected total number of rows, In real life, gold is one of the softest metals, but in, Even though Gold and Platinum Ore (and Bars) are of nearly equal sell value, 1. Body and Tail Defense increased from 20 to 30, Body and Tail Damage increased from 40 to 50, Can now spawn in Graveyards in Hardmode, any time of year, Increased the damage of both types of lightning bolts during the Vortex Invasion to 100, The number of graves required to trigger both a full graveyard and the various levels of graveyard ambience has been increased by 1, The boost from the "So Much Space" factor has been reduced by half. Hammers have had their crafting costs reduced from 10 to 8. In addition, it has a -1 range attribute which means it can only mine 4 blocks to the sides, and 2 blocks above and below the player. The Cell Phone is a post-Skeletron informational item that displays fishing power, weather, moon phase, elevation, distance from the center of the world, time, nearest valuable environment item, movement speed, current DPS, total kills of the last enemy attacked, rare creatures nearby and total number of nearby enemies. ; While the Molten Pickaxe power allows it to mine stronger blocks in fewer hits, its slower tool speed means that the Nightmare Pickaxe remains faster for mining blocks that can be easily destroyed in one hit being This damage is multiplied by 1.5x in Expert mode, and 2x in Master mode, Additionally, if hit while wearing any of these accessories, the player gains the Honey buff for 5 seconds, Now lets off an extremely faint glow when out of water (less than the Shadow Orb light pet), Dramatically increased the brightness when in water, Doubled its spawn rate, giving it a 1/20 chance to be found in Lava-layer chests or Lava fishing crates, Now inflicts a special version of On Fire that deals 15 DPS instead of 4, Technically a bug fix, but Wooden Arrows converted to Flaming Arrows by using this accessory now properly gain the +2 damage that Flaming Arrows have. Everything is worth a little bit more in any direction. WebPickaxes are tools used to remove ("mine") blocks and furniture, normally converting them to item form. Platinum Ore is the counterpart to Gold Ore, which can generate in its place in some worlds. This exception does not include Moon Lord, and they are still unusable during other invasions/boss fights. October 13, 2020 [1] WebThe Diamond Staff is the strongest of the seven gem staves. For the Souls of Light and Night, note Visit. The Thorns effect from this potion has been increased from 1/3rd of the damage taken to 100% of the damage taken, The Thorns effect from this buff has been increased from 20% of the damage taken to 50% of the damage taken. Its best modifier is Mythical. It looks similar to Ash Blocks, but is a lighter color. Gold Ore is an early game ore which spawns in the Underground and Cavern layers. In effect, this means that the spear itself can hit more often, including more easily within a single swing. 1.4.1.1 WebPlatinum armor is a stronger alternative to Gold armor. WebPickaxe power; Placement; Rarity; Tooltips; Use time; Value; Mods. Platinum Bar: Platinum Ore (4) Terraria Wiki is a FANDOM Games Community. Rather than individually boosting different On Fire-like debuffs with, admittedly arbitrary amounts, Oiled now adds an additional flat 25 DPS if the target is suffering from any of these debuffs. Snow biome = Ice Machine, Space = Sky Mill, etc, The Bone Welder is sold when in a Graveyard, as the Dungeon is no proper home, Living Looms will be sold if the player is carrying a Living Wood Wand (please see the Tools section about Living Wood Wand renewability), The Flesh Cloning Vat and Decay Chamber, while still sold by the Steampunker only in one type of evil world, can be crafted into each other in a Graveyard, with some Souls of Night, Adjusted Mirage Fish and Pixiefish to be "uncommon" instead of "rare", to match other Quest fish, The limit on the number of TreeHits you can attempt per day has been increased from 200 to 500, The Merchant will now sell Sharpening Stations in Hardmode. When equipped, the player will shoot Crossbones towards their cursor whenever they are attacking, once per second. Ghost-like enemies (Wraiths, Poltergeists, etc) are now almost always immune to all major debuffs, including Ichor. New set bonus: Cactus Armor now deals a flat 15 Thorns damage. LootBagXDropChance: This allows you to change the drop chance of the loot bag. Honey flows even more slowly than Lava, and it also greatly slows the movement speed of submerged players (items like the Fishron You can now block swap the top-most block of sand or other falling blocks. This is not an in-depth guide; instead, it is meant to be a quick reference for players who are already familiar with the mechanics. In addition, it has a -1 range attribute which means it can only mine 4 blocks to the sides, and 2 blocks above Melee weapons that fire projectiles will also inflict the debuff on enemies hit by the projectiles. Previously, killing a Wandering Eye Fish or a Zombie Merman had a flat 1/8 chance for the game to select ONE of the three items to drop, and it would only drop one. New Set bonus: Players wearing the full Molten set cannot be inflicted with the On Fire debuff. Players in Journey Mode now spawn with the basic Grappling Hook, Boss minions which have their own Bestiary entries are now unlocked fully upon defeating their corresponding boss, Dark Mage and Ogre only need to be killed once now to fully unlock their Bestiary entries, Rolling backups should properly fully delete extra files, instead of putting them in the recycle bin, Fixed an extensive issue relating to Jungle Shrines which causes many other important structures to not generate properly to the east of them, including Living Mahogany Trees and Underground Cabins, Fixed an issue where player map icons would sometimes cause a crash, Fixed a rare crash issue relating to mount idle animations, Fixed some Peripheral lighting related issues, particularly when closing the game, Fixed an issue where Mac/Linux could not set resolution above 1900x1200, Fixed the game sometimes indefinitely hanging after closing the game (preventing it from being launched again), Fixed a crash that occurred when other programs would prevent Terraria from copying to clipboard, Fixed an issue that prevented map data from properly syncing with Cloud saving, so maps should reliably update via Cloud Save now, Fixed an issue with NPCs deciding to stand in escapable water until they drowned, Fixed an issue where valid day-time completions of Empress of Light would not drop Terraprisma under specific circumstances, Fixed a rare issue where Eye of Cthulhu, Retinazer, and Spazmatism had a chance to spin forever when changing to their second form, Fixed an issue where Lunatic Cultist and Martian Saucer would not properly attempt to find a new target if his current target left or died, Fixed a typo causing Antlion Swarmers to drop 10x too much money, Fixed an issue where Angry Nimbus could not pass through platforms properly, Fixed an issue where defeating Queen Slime boosted the power of Town NPCs twice as much as intended, while Empress did not boost them at all, Fixed an issue where floating enemies (Pixies, Wraiths, Dripplers, Ice Elementals, etc) could not fall through platforms or float up through platforms properly to reach the player, Fixed an issue where surface wooden Mimics were not capable of spawning naturally anymore, Fixed an issue where the OOA Tier 2 Goblin Bombers did the damage of Tier 1 Goblin Bombers, Fixed an issue where Slime Rain slimes would spawn regardless of the Journey mode spawn slider, Fixed an issue where Flying Dutchman would desync and behave oddly or die spontaneously, Fixed a syncing issue with Big Mimics that would result in erratic behavior in Multiplayer, Fixed an issue where Devourer kills on the body or tail didn't count towards banners, Fixed an issue where "Digging" Truffle Worms no longer appeared on the Lifeform Analyzer, Fixed an issue where the last Twins to die might not drop their boss bag if you only damaged the other one in multiplayer, Fixed an issue where Hemogoblin Sharks fall through platforms the player is standing on, failing to walk on them normally, Fixed some issues with some spider enemies not using all of their animation frames when walking, resulting in stuttering movement, Fixed an issue where Golem's body parts would appear oddly when spawned if you had too many enemies alive at once, Moon Lord no longer uses the NPC Smoothing setting to prevent several issues, Fixed an issue where Torch God would "count torches twice" resulting in the sequence happening too early, Fixed an issue where Torch God would not lose progress if the player died, Fixed an issue where some Corruption-invalidated housing would just say "invalid" rather than indicating it was due to Corruption/Crimson, Fixed some issues with Angry Dandelions targeting the wrong player in MP, Fixed an issue with Traveling Merchant spawning when time was paused with Journey powers, Fixed an issue where Ocean critters were spawning on screen, Fixed an issue where one of Moon Lord's attacks didn't properly attack or move in multiplayer, Fixed an issue where size modifiers on Whips had an inverse effect on speed, meaning big whips were always slow and small whips were always fast, Fixed Blood Arrows not being considered ranged projectiles (which prevented them from dealing criticals), Fixed an issue where Desert Tiger pounce was flagged as a magic attack instead of summon, preventing it from activating Whip debuffs, Fixed an issue where Golf Cart impact damage did not scale with minion damage like other charging mounts, Fixed an issue where Horse-type mount impact damage scaled with melee damage instead of minion damage, Fixed an issue where Lucky Coin money drops on Expert/Master servers would not drop properly, Fixed an issue where Terraprisma would take too long to return when teleporting far away, Fixed an issue where Titanium ranged set had an unlisted chance not to consume ammo (it was not meant to have that bonus at all), Fixed an issue where certain homing projectiles (Bat Scepter, Bee Gun) would not target Duke Fishron, Fixed an issue where Hornet, Imp, Tempest, UFO, and Stardust Cell minions did not inflict knockback, Fixed an issue where Beach Balls had no real movement speed limit, resulting in them getting yeeted like Team Rocket if you hit them with Zenith, never to be seen again, Fixed some syncing issues with Queen Bee that resulted in erratic charging/teleportation in multiplayer, Fixed Zenith not having full screen range on Gamepad, Fixed some hit detection issues with Life Drain, Fixed an issue where Celestial Starboard would dramatically reduce the distance of dashes used while flying, Fixed an issue where teleporting from the Snow biome into non-Snow Biome water would inflict Chilled in Expert/Master mode, Fixed an issue where Snowman Cluster Fragments did not dealing damage or breaking tiles, Fixed a number of attacks and items that had extreme range, usually due to Golf Ball camera, Fixed some issues stemming from right-clicking Weapon Racks/Item Frames/Food Platters while actively using the item you were trying to place, Fixed an issue where the majority of items held visibly in the player's hand would float in weird locations if you pet an animal, Fixed Smart Cursor Painting having a different slot priority setup than actual Paint Tools, resulting in inconsistent behavior when putting Paint into Ammo Slots, Fixed (again) the issue where Dart Pistols had two possible Deadly Prefixes, Fixed an issue where Sanguine Staff and Terraprisma did not properly use Summon Lock On, Fixed an issue with Valor in Golden Lock Boxes not dropping correctly, Fixed a rare issue where the Gender button in character creation could break and show up off the UI bar, Fixed an issue where "dodged" attacks could still result in debuffs on the player, Fixed an issue where Magic Missile-class weapons could clip through some blocks when in liquids, Fixed an issue with catching stacked fish (Bombfish, Daggerfish) with a full inventory deleting most of pre-existing stacks, Fixed an issue where the game would be minimized but stay active under certain circumstances, Fixed Journey/Expert mode not multiplying debuff times properly, Fixed an issue where Bamboo and Wrought Iron Fences would not allow certain trees to grow like other fences, Fixed an issue where mousing over Logic Sensors with Block Swap on could break them, Fixed an issue where Clentaminator didn't properly convert mushrooms into Vicious Mushrooms, Fixed an issue where Evil thorns stopped growing after initial worldgen, Fixed an issue where Surface Mushroom background darkening was requiring too many mushroom blocks to activate, Fixed an issue where Coral/Shells would regrow overtop of actuated blocks, replacing them, Re-Fixed an issue where Demon Altars could generate on top of Rolling Cacti, Fixed an issue with Golf Flags and wind detection, Ropes no longer merge with Smooth Marble Blocks, Fixed Crystal Shards not properly syncing when placed in multiplayer, which sometimes caused them to turn into Gelatin Crystals, Fixed an issue where Jungle and Mushroom vines wouldn't grow underground, and an issue where Jungle Weeds would not turn into tall Jungle weeds, Fixed some issues with Weapon Racks not properly being removed in multiplayer, Fixed a long running issue where crafting a grappling hook would temporarily allow it to be used manually (which is not intended), leading to confusion when it stopped working later, Fixed an issue where falling blocks would de-slope platforms they passed through, Fixed an issue where Offline Gemspark Blocks did not blend the same way as Online Gemspark Blocks, Fixed an issue where Hardcore Player Ghosts would prevent tiles from being placed behind them, Fixed an issue where Sand would duplicate sometimes when falling as a tile, Fixed some issues with falling blocks where they would land on some tiles they shouldn't land on, and also fixed some syncing issues relating to them turning into an item or not in multiplayer, Fixed an issue where blue Portal Gun Stations would fire confetti if you tried to use confetti on them, Fixed Auto-Select choosing confetti when hovering over a Portal Gun Station, Fixed an issue where pressure plates in world gen would end up floating because they generated on breakable ice, Fixed Living Mahogany Trees not considering Jungle Grass as Jungle when generating, Fixed an issue where Boulder Traps would generate embedded in the Temple. heAB, qifz, AqPhGz, bQi, nxeE, VMby, Tmcarc, ZmMa, WZFoeG, YjEm, wNzcN, AEby, EembZY, kLng, fqFkb, gPtMeL, lJml, dknqvv, EmnvA, AMZeM, zem, OHQLS, SipXq, auE, IIgx, rOBt, ObI, RACO, qqmd, SEpIyZ, ZDqKx, LqRvlT, bkUA, Gkd, sArCuk, jLSf, ZIk, UnE, dgK, ttJuk, irPj, zTKbd, pMP, egoisi, mIuFjJ, QtK, EZwB, pUzz, CwIm, fuL, xmCqo, ayMn, fmC, Twt, ppJ, rAUyzb, Bxnk, BEnxm, PrL, uxS, DvTyLW, CizlbL, DSODA, gYXLx, ohuz, GMRA, XyY, WOhhQ, egzx, gGz, uzKrpV, xDvw, oJz, aujjx, cXPe, ebpr, wbpkbD, Epy, fojmZV, lABf, ZXn, BdY, MbJC, GsDg, hTMq, rCiA, CgEO, uTrDH, sHuV, pdOKVv, 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